Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 40 |
61. Are mining permits actually a thing? - in EVE General Discussion [original thread]
Sasha Nemtsov wrote: Shalom! Salam! Isn't that a type of skiing?
- by Khan Wrenth - at 2016.12.30 13:06:54
|
62. Are mining permits actually a thing? - in EVE General Discussion [original thread]
I find the whole CODE thing silly, but the fun kind of silly. Like, going to a carnival and getting your face painted by an artist sort of silly. I've ganked miners, but I didn't cite any reason beyond "because I can". I've never done it to upset...
- by Khan Wrenth - at 2016.12.30 11:28:25
|
63. Cap recharger & Ancillary Armor rep behavior explanation - in Ships and Modules [original thread]
Dvametragluposti Umobolus wrote: Anc Rep reload is high, yes, but I don't want it to go for my cap sometimes when it's low. Can I make it stop working after using Paste? You can run out of cap. That'll make it stop repping. Other than that, ...
- by Khan Wrenth - at 2016.12.28 17:08:01
|
64. Cap recharger & Ancillary Armor rep behavior explanation - in Ships and Modules [original thread]
Ancillary rep takes 60 seconds to reload. If you're actively repping, chances are you need those reps now, as opposed to sixty seconds from now. Be grateful that it can even rep without ammo. As for the cap booster, it's probably the fact that mo...
- by Khan Wrenth - at 2016.12.28 16:00:41
|
65. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
baltec1 wrote: Serendipity Lost wrote: baltec1 wrote: Best buff for assault frigates is for t3d to be nerfed down to the level of t1 destroyers, each "mode" bumps the affected stats up to t2 level. T3d would still be adaptable without sh...
- by Khan Wrenth - at 2016.12.23 12:51:27
|
66. A different take on spaceships. - in Ships and Modules [original thread]
Trasch Taranogas wrote: Also, should I train skills Yes.
- by Khan Wrenth - at 2016.12.21 07:21:48
|
67. Cap Battery vs NPC Neut - in Ships and Modules [original thread]
Donnachadh wrote: Not arguing with this, just wondering if you have a link, or a date on the patch notes this came from. OP if you are facing many neuts a cap booster may be a better option than a battery because it will work as long as you ha...
- by Khan Wrenth - at 2016.12.17 15:43:36
|
68. Cap Battery vs NPC Neut - in Ships and Modules [original thread]
There's no "reflection" anymore, or it may have never worked that way in the first place. CCP said the *resistance* does not work against NPC ship neuts.
- by Khan Wrenth - at 2016.12.17 14:11:41
|
69. [Feedback Request] Custom probe formation in the scanning system - in Upcoming Feature and Change Feedback Center [original thread]
Disclaimer: I rarely probe. But I do have one custom formation I have used. A perfect cube - when I am really sure of something's approximate location, I cube it to get a really tight formation on the target. Again, I rarely probe, but I feel li...
- by Khan Wrenth - at 2016.12.15 16:41:41
|
70. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Nevyn Auscent wrote: Now please tell me where in game it tells you that your facing is a purely visual construct and the server represents you purely by a velocity. Players should not have to have in depth knowledge of the physics engine behind...
- by Khan Wrenth - at 2016.12.06 15:19:27
|
71. Watch Lists in High Sec - in EVE General Discussion [original thread]
I try not to be in the habit of repeating what others have said, so I'll just post this https://forums.eveonline.com/default.aspx?g=posts&t=479121
Read it. Read ALL of it. Years ago I argued against the watchlist on these forums because I...
- by Khan Wrenth - at 2016.12.02 13:59:15
|
72. Medium AC rebalancing and the Stabber - in Ships and Modules [original thread]
I know the Vagabond needs a lowslot moved to a mid. It's just embarrassing to have a shield cruiser slotted for armor. I don't know about the Stabber Fleet, if people prefer it armor slotted like that, but the Vagabond cries out for an extra mid ....
- by Khan Wrenth - at 2016.11.29 14:05:55
|
73. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
My god you guys seem to have some serious love for destroyers lately.
- by Khan Wrenth - at 2016.11.25 12:26:33
|
74. What are the Marauders used for? - in Ships and Modules [original thread]
There's a lot of good answers here. One thing I would recommend against, is using MTU. There are players that enjoy harassing mission runners by probing them, warping in, stealing the mission-vital loot, and holding it hostage for a lot of isk. A...
- by Khan Wrenth - at 2016.11.23 11:24:32
|
75. Solo Command Boost - in Ships and Modules [original thread]
I think CCP stated that command ships can now solo-boost, no fleet necessary. Fleet is only necessary when you want to give the boosts out to more people in your vicinity. I have not tested it myself, but I should think I can take their word on t...
- by Khan Wrenth - at 2016.11.22 08:08:35
|
76. Started anchoring a citadel. Requires "Sysname -" in front... - in EVE General Discussion [original thread]
Memphis Baas wrote: CCP changed it after a slew of "0 tax here" citadels that were within market trading range of Jita but nobody knew where the hell they were. Is that true? Because it's freaking hilarious if it is. But, this sounds exactly ...
- by Khan Wrenth - at 2016.11.18 14:00:55
|
77. Why can't Omegas have an Alpha account logged in at the same tim... - in EVE General Discussion [original thread]
If I recall correctly, it was to prevent regular Omega players from feeling obliged to create, manage, and pilot a second screen at the same time. If it's allowed, then most people will feel they *have* to, in order to keep a competitive edge. Wh...
- by Khan Wrenth - at 2016.11.17 16:28:40
|
78. Multiboxing Alphas - in EVE General Discussion [original thread]
Spankerz wrote: Well I see a lot of such posts. Can my... "My wife, my friend, room mate" and others play on the same IP from different PC. If that is alowed, praise the CCP:) I will have some fun :D Dude with roommate reporting in. I asked...
- by Khan Wrenth - at 2016.11.17 13:22:06
|
79. Mining Boosts count as aggression - in Ships and Modules [original thread]
Last I heard, all boosts do that regardless. It's like the "bastion" module marauders use; it gives you a one-minute aggression timer. That means no docking and no gate jumps for that time. The reasoning is a bit complicated and revolves around ba...
- by Khan Wrenth - at 2016.11.16 07:06:59
|
80. Damage dampener device to counter focus fire - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Lets assume that that's 'after resists' Damage. You are neglecting something in that list. Local reps. Which is where infinite cap transfers would allow you to stack enough rep power to meet the damage cap with just local ...
- by Khan Wrenth - at 2016.11.03 23:14:57
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |